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	<title>Resident Evil 7 | The Siver Times</title>
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	<title>Resident Evil 7 | The Siver Times</title>
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		<title>Resident Evil 7: The content of DLC in the magnifying glass</title>
		<link>https://sivertimes.com/resident-evil-7-the-content-of-dlc-in-the-magnifying-glass/19057</link>
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		<dc:creator><![CDATA[sivertime]]></dc:creator>
		<pubDate>Wed, 01 Feb 2017 16:55:22 +0000</pubDate>
				<category><![CDATA[Techno]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Resident Evil 7]]></category>
		<category><![CDATA[survival horror]]></category>
		<category><![CDATA[The Bakers]]></category>
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		<category><![CDATA[zombies]]></category>
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					<description><![CDATA[<p>Hardly a week after the release of Resident Evil 7, Capcom returns the cover. Happy owners of the Season Pass, the first unreleased solo contents invite you back to the Baker family! &#8216;Banned Videos Vol.1&#8217; and &#8216;Vol.2&#8217; , episodes &#8216;Nightmare&#8217; , &#8216;The House&#8217; , &#8216;Ethan must die&#8217; , &#8216;Not a Hero&#8217; &#8230; difficult to navigate &#8230; </p>
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The post <a href="https://sivertimes.com/resident-evil-7-the-content-of-dlc-in-the-magnifying-glass/19057">Resident Evil 7: The content of DLC in the magnifying glass</a> first appeared on <a href="https://sivertimes.com">The Siver Times</a>.]]></description>
										<content:encoded><![CDATA[<p><strong>Hardly a week after the release of Resident Evil 7, Capcom returns the cover. Happy owners of the Season Pass, the first unreleased solo contents invite you back to the Baker family!</strong><br />
<img fetchpriority="high" decoding="async" onerror="this.src='https://s3-ca-central-1.amazonaws.com/sivertimes/2017/12/noimage500.png'" src="http://s3-ca-central-1.amazonaws.com/sivertimes/2017/02/resident-evil-7-capcom-survival-horror-the-730x275.jpg" alt="" width="730" height="275" class="alignnone size-medium wp-image-19058" srcset="https://s3-ca-central-1.amazonaws.com/sivertimes/2017/02/resident-evil-7-capcom-survival-horror-the-730x275.jpg 730w, https://s3-ca-central-1.amazonaws.com/sivertimes/2017/02/resident-evil-7-capcom-survival-horror-the-768x289.jpg 768w, https://s3-ca-central-1.amazonaws.com/sivertimes/2017/02/resident-evil-7-capcom-survival-horror-the.jpg 1020w" sizes="(max-width: 730px) 100vw, 730px" />&#8216;Banned Videos Vol.1&#8217; and &#8216;Vol.2&#8217; , episodes &#8216;Nightmare&#8217; , &#8216;The House&#8217; , &#8216;Ethan must die&#8217; , &#8216;Not a Hero&#8217; &#8230; difficult to navigate additional content for solo Resident Evil 7 . But that thus contain the DLC and Season Pass RE7 ? Exclusive episodes, game modes, new characters, release dates and awards &#8230; La Rédac has taken stock and unveils the four extensions of the latest addition to the Resident Evil saga. Note in passing that the first two packs will be arranged first on PlayStation 4 before a February 21 release on Xbox One and PC . These contents will be accessible to the owners of the Deluxe Edition and the Season Pass . For others, it will of course take out his wallet &#8230;<br />
<strong>Product videos</strong><br />
The first DLC is also available since yesterday on PS4 for the price of 9.99 € . It includes two new episodes: Nightmare and The Chamber . And a new game mode Nightmare puts you in control of Clancy, the camera preview in the demo Beginning Hour and in a flashback of the game (through k7 video) . In this episode, your mission is to make weapons and craft ammunition to repel waves of enemies and survive until dawn. A sort of Horde scripted. The second episode, called The House , also illuminates a little more player on the fate of Clancy cameraman. You will be required, as in a room escape, to succeed in leaving a room of the mansion of Marguerite Baker while prowling around &#8230; Finally, Ethan must die , is a new game mode especially difficult for some replayability. This game mode is however not compatible with VR .<br />
<strong>Product videos</strong><br />
Later in the month, and on February 14 for owners of PS4 , a second pack will be released on your consoles and PC for € 14.99. Videos Banned Vol.2 include him as two episodes and a way of unpublished play. In Episode Twenty-an , you will again face the son of the Baker family, Lucas in a deadly play. More ambitious episode Sisters return to the past of the Baker family. The extra mode once again, do not take into account the VR . Christened 55th Anniversary of Jack , the new mode will be mated a test where you have to spin treats to Father Baker.<br />
<strong>And after ?</strong><br />
A third mysterious episode will finally complete this collection of additional pack . The latter will soon be announced by the publisher. Meanwhile these revelations, however, know that a new episode called Not a Hero will be offered next spring him to all players with Resident Evil 7 . This adventure will take the form of a brand new script on the sidelines of the main game&#8217;s story. Half a surprise to all those who have already completed RE7 , since this episode was announced in the end credits of the game. According to rumors, it would put you in command of an iconic character in the saga &#8230; What new episode you have More want to test?</p>The post <a href="https://sivertimes.com/resident-evil-7-the-content-of-dlc-in-the-magnifying-glass/19057">Resident Evil 7: The content of DLC in the magnifying glass</a> first appeared on <a href="https://sivertimes.com">The Siver Times</a>.]]></content:encoded>
					
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		<title>Resident Evil 7: The most difficult game of the franchise?</title>
		<link>https://sivertimes.com/resident-evil-7-the-most-difficult-game-of-the-franchise/13857</link>
					<comments>https://sivertimes.com/resident-evil-7-the-most-difficult-game-of-the-franchise/13857#respond</comments>
		
		<dc:creator><![CDATA[magictr]]></dc:creator>
		<pubDate>Mon, 09 Jan 2017 10:04:13 +0000</pubDate>
				<category><![CDATA[Techno]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Resident Evil 7]]></category>
		<category><![CDATA[survival horror]]></category>
		<category><![CDATA[The Bakers]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[zombies]]></category>
		<guid isPermaLink="false">http://sivertimes.com/?p=13857</guid>

					<description><![CDATA[<p>According to Hajime Horiuchi, the game was made more difficult intentionally to focus on the fear that it wants to arouse players during the game. Resident Evil 7, the difficulty will adapt to the performance of the gamer , will still be more difficult than previous games. In any case what was said Hajime Horiuchi &#8230; </p>
<p class="link-more"><a href="https://sivertimes.com/resident-evil-7-the-most-difficult-game-of-the-franchise/13857" class="more-link">Continue reading<span class="screen-reader-text"> "Resident Evil 7: The most difficult game of the franchise?"</span></a></p>
The post <a href="https://sivertimes.com/resident-evil-7-the-most-difficult-game-of-the-franchise/13857">Resident Evil 7: The most difficult game of the franchise?</a> first appeared on <a href="https://sivertimes.com">The Siver Times</a>.]]></description>
										<content:encoded><![CDATA[<p><a href="http://sivertimes.com/resident-evil-7-the-most-difficult-game-of-the-franchise/13857/resident-evil-7-capcom-survival-horror-the-2" rel="attachment wp-att-13858"><img decoding="async" onerror="this.src='https://s3-ca-central-1.amazonaws.com/sivertimes/2017/12/noimage500.png'" src="http://s3-ca-central-1.amazonaws.com/sivertimes/2017/01/resident-evil-7-capcom-survival-horror-the-730x275.jpg" alt="" width="730" height="275" class="alignleft size-medium wp-image-13858" srcset="https://s3-ca-central-1.amazonaws.com/sivertimes/2017/01/resident-evil-7-capcom-survival-horror-the-730x275.jpg 730w, https://s3-ca-central-1.amazonaws.com/sivertimes/2017/01/resident-evil-7-capcom-survival-horror-the-768x289.jpg 768w, https://s3-ca-central-1.amazonaws.com/sivertimes/2017/01/resident-evil-7-capcom-survival-horror-the.jpg 1020w" sizes="(max-width: 730px) 100vw, 730px" /></a><strong>According to Hajime Horiuchi, the game was made more difficult intentionally to focus on the fear that it wants to arouse players during the game.</strong><br />
Resident Evil 7, the difficulty will adapt to the performance of the gamer , will still be more difficult than previous games. In any case what was said Hajime Horiuchi , head of Capcom, our colleagues from the official Xbox magazine . &#8221; The challenge will be slightly higher than in previous games, and it&#8217;s completely intentional &#8221; he has mentioned. He continues: &#8221; Instead, we wanted to focus on the aspect of fear We were concerned that if the game is too easy and that these encounters with enemies were not a very big problem, so the players feel. not this tension, this anxiety that the game will generate . &#8221;<br />
<strong><br />
That is the kind of thing that could frighten you, in addition to a higher difficulty</strong><br />
He concluded: &#8221; We wanted to be sure that even if you are in a combat situation to one against one, the enemy that confronts you is capable of killing you .&#8221; A more challenging game for a sense of fear over this &#8230; A good idea that, with the right mix, will make Resident Evil 7 one the scariest album of the year. Those who have tested the demo version on console or VR confirm maybe &#8230; To recap, the horror game released at the end of the month, January 24th more precisely. There are several days, writing you spoke of Resident Evil 7 and wondering how to unlock the secrets of the demo (video) . Will you rub this new opus?</p>The post <a href="https://sivertimes.com/resident-evil-7-the-most-difficult-game-of-the-franchise/13857">Resident Evil 7: The most difficult game of the franchise?</a> first appeared on <a href="https://sivertimes.com">The Siver Times</a>.]]></content:encoded>
					
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		<title>Resident Evil 7: The difficulty of the game will adapt to the performances of the gamer</title>
		<link>https://sivertimes.com/resident-evil-7-the-difficulty-of-the-game-will-adapt-to-the-performances-of-the-gamer/9640</link>
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		<dc:creator><![CDATA[magictr]]></dc:creator>
		<pubDate>Mon, 19 Dec 2016 21:45:21 +0000</pubDate>
				<category><![CDATA[Techno]]></category>
		<category><![CDATA[baker]]></category>
		<category><![CDATA[Resident Evil 7]]></category>
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					<description><![CDATA[<p>The Capcom developers unveiled in an interview for PlayStation Magazine that the difficulty of the game will adapt to the players and its performances. A game whose difficulty is flexible &#8230; Now this is one of the nice surprises we reserve Resident Evil 7, two teasers that well fuck the willies were unveiled several weeks &#8230; </p>
<p class="link-more"><a href="https://sivertimes.com/resident-evil-7-the-difficulty-of-the-game-will-adapt-to-the-performances-of-the-gamer/9640" class="more-link">Continue reading<span class="screen-reader-text"> "Resident Evil 7: The difficulty of the game will adapt to the performances of the gamer"</span></a></p>
The post <a href="https://sivertimes.com/resident-evil-7-the-difficulty-of-the-game-will-adapt-to-the-performances-of-the-gamer/9640">Resident Evil 7: The difficulty of the game will adapt to the performances of the gamer</a> first appeared on <a href="https://sivertimes.com">The Siver Times</a>.]]></description>
										<content:encoded><![CDATA[<p><a href="http://sivertimes.com/resident-evil-7-the-difficulty-of-the-game-will-adapt-to-the-performances-of-the-gamer/9640/resident-evil-7-capcom-survival-horror-the" rel="attachment wp-att-9641"><img decoding="async" onerror="this.src='https://s3-ca-central-1.amazonaws.com/sivertimes/2017/12/noimage500.png'" src="http://s3-ca-central-1.amazonaws.com/sivertimes/2016/12/resident-evil-7-capcom-survival-horror-the-730x275.jpg" alt="" width="730" height="275" class="alignleft size-medium wp-image-9641" srcset="https://s3-ca-central-1.amazonaws.com/sivertimes/2016/12/resident-evil-7-capcom-survival-horror-the-730x275.jpg 730w, https://s3-ca-central-1.amazonaws.com/sivertimes/2016/12/resident-evil-7-capcom-survival-horror-the-768x289.jpg 768w, https://s3-ca-central-1.amazonaws.com/sivertimes/2016/12/resident-evil-7-capcom-survival-horror-the.jpg 1020w" sizes="(max-width: 730px) 100vw, 730px" /></a><strong>The Capcom developers unveiled in an interview for PlayStation Magazine that the difficulty of the game will adapt to the players and its performances.</strong><br />
A game whose difficulty is flexible &#8230; Now this is one of the nice surprises we reserve Resident Evil 7, two teasers that well fuck the willies were unveiled several weeks ago . And it is through an interview with our British colleagues of PlayStation Magazine that the Executive Director of Capcom, Jun Takeuchi, made the statement . In this interview, he explains specifically that the game difficulty will tune in our performances to offer some challenges heartfelt . A game that will not be pie, but that should lift its difficulty if one stumbles on a sequence. Convenient for casual gamers &#8221; . Let you play a section of the game and you die because you do not react in time Well if you die a few times during this stage the game will adapt slightly and lower the difficulty to give you the opportunity to move forward , &#8220;said Jun Takeuchi has.</p>
<p>The modular difficulty, Capcom&#8217;s latest brilliant find<br />
And continuing: &#8221; We prefer to make easier the process of going back again in the game after death, rather than limiting the possibility of dying, because making the game too easy we would come out of the horrific experience .&#8221; A real interest in Capcom and wants to respect the tradition it has established with Resident Evil, namely the difficulty of the game to own a horror gaming experience . A feature that some players may have noticed by testing the first demo, although this is not necessarily obvious, as this one is only a phase of exploration. Otherwise, it will simply wait until the game&#8217;s release, scheduled for 24 January . There are several days, writing you spoke of Resident Evil 7 and the last demo in VR. What do you think of this feature?</p>The post <a href="https://sivertimes.com/resident-evil-7-the-difficulty-of-the-game-will-adapt-to-the-performances-of-the-gamer/9640">Resident Evil 7: The difficulty of the game will adapt to the performances of the gamer</a> first appeared on <a href="https://sivertimes.com">The Siver Times</a>.]]></content:encoded>
					
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